Sponsored Ads

Sponsored Links

Interaction Design and concept

More idea on the fighting style of the game.
Player 1 input attack
AI will either take a hit, block or counter.
Player 1 counter attack 
AI misses; this can be used in score calculation.
Player 1 lucky punches
Lucky punch is a slow motion attack that takes more HP (Haymaker).
Health - HP is set at 100 when it ruches 0 K.O
LEFT HAND Q: Light High Jab | W: High Hook | E: Low Hook | R: Low Jab | T: Uppercut
RIGHT HAND A: Light High Jab | S: High Hook | D: Low Hook | F: Low Jab | G: Uppercut
Dodge Left: Left Arrow | Dodge Right: Right Arrow
Basic interaction Demo

Copyright © 2017. All Rights Reserved.
This site uses cookies by using this site you agree to the placement of cookies.